GameCube is the sixth generation game console released in 2001 by Nintendo, as a predecessor to their Nintendo 64, directly competing with Sony’s PlayStation 2 and Microsoft’s Xbox. The GameCube provided a series of proprietary features and games which attracted many gamers and left its mark with the generation selling more than 22 million units.
Nintendo introduced the use of proprietary optical discs storing up to 1.5 GB of data, similar to miniDVD, but the console was not able to play standard DVDs and CDs which was considered one of its major flaws. The console ran a PowerPC Gekko @ 486 MHz CPU by IBM and had a 16 MB GameCube memory card. GameCube offered exclusive games using handheld GameBoy as both a second screen and a controller, while also supporting online gaming for some games!
One of the main strengths and selling points for the Nintendo GameCube was definitely its wide array of available games, with proprietary and exclusive games such as Super Smash Bros. Melee, Mario Kart, Double Dash, Luigi’s Mansion Nintendo, Super Monkey Ball, as well as well-known series such as Madden NFL 2002, NHL Hitz, Tony Hawk’s Pro Skater 3, Ubisoft’s Batman: Vengeance, and many more.
Interestingly, GameCube was not able to play titles from other Nintendo consoles, but as we already noted it supported Game Boy with which it could run Game Boy and Game Boy Advance games widening the specter further improving sales to both devices.
Nintendo GameCube was overwhelmingly well-received with positive remarks on its pricing, controller design, and games published while lacking some features its main competition already offered. However, this seemed to be a start to Nintendo having its own player base, which they built on throughout the series of their home game consoles.