One of the most-anticipated first-person shooter games, Call of Duty: Infinite Warfare was officially launched on November 4, 2016. The title, which represents the 13th sequel to the ever-popular Call of Duty series, was announced back in 2014.
CoD: Infinite Warfare places players in the middle of life or death battle for the Solar System; players will have to face the destructive Settlement Defense Front (SDF), who are sparing no means or resources to win the battle and set their dominion.
Call of Duty: Infinite Warfare Gameplay
The new Call of Duty takes us further into the future than any of the earlier prequels. This isn’t something fans were looking forward to, as there were hopes the action would be set in the period much closer to our modern day. However, Infinity Ward decided to go with the future setup, for better or for worse.
From what we could see from the Beta, there are a lot of elements that resemble the Call of Duty: Black Ops 3, including the movement system. The fact is that Black Ops 3 movement system was rather revolutionary, giving players a lot of freedom to run around, dodge dangers, and avoid obstacles, all the while facing off the enemies. Regardless of whether you liked the game itself, the movement system certainly deserves a lot of credit.
Infinite Warfare features this exact same mechanic, which wouldn’t be that bad per se (given how great the original solution was), but they put practically no effort into improving it. So, players are served the game which acts and feels like something they had already played. After couple of years in development, our expectations were just a bit higher.
The HUD (Heads Up Display) is also the exact same replica of the one from Black Ops 3. Black Ops 3 players will have no problems finding all the moves and features as they are positioned exactly the same. Even the “super moves” are there. Call of Duty: Infinite Warfare adopted the concept of “super moves” from Black Ops 3, giving players a chance to launch a special, very powerful attack from time to time. Many of the super abilities, although renamed, are basically replicas from the CoD: BO 3 game.
All this is not to say that CoD: Infinite Warfare is not fun to play; it is. But that’s largely because BO 3 was a lot of fun to play as well. The game definitely lacks innovation and feels a bit lazy from the development point of view. What’s more, some things that haven’t been copied, like balancing weapons’ power, haven’t been done particularly well, with some overly powered guns on the one hand, and some almost useless weaponry on the other.
Call of Duty: Infinite Warfare Single Player Mode
The game is set in the outer space and players start out with equipment fitting such an environment. There are boost packs and grappling hooks to help the player move through the space with ease.
The player assumes the role of Captain Nick Reyes, a Special Operations pilot, which means that players will get to involve in the aerial combat as well. The player gets to control the Captain’s transforming fighter Jackal, and there aren’t many limitations as to what we can do with the vessel. This does add a new dimension to the game, letting the players enjoy same outer space combat together with the signature on-the-ground skirmishes.
The main campaign will take us into a distant future, where Earth is in grave danger as its resources have been all but depleted. The United Nations Space Alliance has been formed to plan and monitor human space colonization. However, an insurgent group, known as the Settlement Defense Front, broke away from the UNSA and attacked Geneva, the main defense center on Earth.
This is where the player assumes the role of Nick Reyes, who commands the Warship Retribution and starts the mission to defeat the Settlement Defense Front. Together with his assistants, Admiral Raines, Private Kashima, Corporal Brooks, and others, we take Rayes all over space in his quest to defeat the SDF leader, Admiral Salen Kotch (played by Game of Throne’s Kit Harington).
The BO 3 engine offers pleasant gaming experience, while the story itself is nothing spectacular. However, with space elements added to the equation, Call of Duty: Infinite Warfare offers some decent single player fun.
Call of Duty: Infinite Warfare Multiplayer
While we are still waiting for the full game release, Beta did offer some glimpses into what CoD: Infinite Warfare has to offer in terms of multiplayer. There are three key modes: Domination, Defender, and Team Deathmatch. The Defender mode is a new addition to the multiplayer and it features players trying to protect and keep in their possession a drone. Points are scored based on the amount of time a team manages to hold onto the drone before relinquishing it to the other team (similar to Halo’s Oddball).
What many players will probably appreciate about multiplayer modes, although they don’t bring anything revolutionary, is the fact that different powerful acrobatics have been reduced to a minimum. Although set in a future, Call of Duty: Infinite Warfare multiplayer mode features a lot of traditional elements.
Combat Rigs, which were a part of Black Ops 3, are also featured in Infinite Warfare. These Rigs will let you play a specific class, carrying special, unique weapons, and having various highly specialized abilities. The Beta presented three different classes: the Warfighter, the Merc, and the Claw. Once the game is fully launched, it should feature customized rigs, so players will be less tempted to play a specific game character.
Call of Duty: Infinite Warfare Verdict
CoD: Infinite Warfare is a good game that doesn’t bring too many new elements. A lot of the game feels just like Black Ops 3, with the entire engine basically being copied and pasted onto the new game. While the engine itself is great, with the game that has so few new things to offer in terms of design, it is a big question if it will manage to capture the attention of gamers for a longer period.
The Infinite Warfare multiplayer does bring some of the things that players have been asking for, doing away with many technology-assisted moves and introducing many traditional elements back to the game. Of course, we still have to wait for the full game to give our final verdict, but multiplayer mode does have some potential, trying to bridge the gap between the old and the new CoD.